Guitarabin
A fixed pedalboard for spacious guitar.
Browse every public module, from finished instruments and effects to the reusable audio and MIDI building blocks behind them.
81 modules
A fixed pedalboard for spacious guitar.
A stereo delay that shows each repeat as it moves across the beat.
A synth controlled through a visual tuning display.
Single-cycle waves with continuous position morphing.
Tube-style drive into a real cabinet.
Convolution reverb: eight synthesized spaces, twenty-five real cabinets.
Sidechain that gives the room back in the groove.
Modelled bronze instruments with flexible tuning.
A vocal tract you play like a synth.
Sixteen one-shots, one coherent generated mood.
A sixteen-pad drum machine whose whole kit morphs across three faces at once.
A compact subtractive synth for learning the signal path.
A physical string model, rendered per note.
A complete synth built from separate modules.
Two oscillators with independent pitch, level, and stereo position.
Add breath and attack to a voice.
A resonant low-pass filter for shaping tone.
Four controls for plucks, pads, and everything between.
A low-frequency oscillator for modulation.
Add harmonics with a waveshaper.
Bit reduction and sample-rate reduction for digital grit.
A short modulated delay that widens one voice.
Periodic amplitude modulation with stereo phase control.
Three-band equalization with two crossovers.
A bounded feedback delay for repeats and ambience.
Algorithmic room reverb with bounded feedback.
Drive, tone, and bounded feedback delay.
A channel vocoder for any live or recorded input.
A complete open tape path for printing a signal.
The Stargate reverb, ROM tables and all.
A compressor with visible gain reduction.
A full dynamics compressor with a filterable detector.
Six bands, a curve you can drag, and a bit-exact bypass.
Phaser and vibrato with independent LFOs.
Generative MIDI loops.
Generate a voiced chord from one note.
Map hand gestures to MIDI control.
A step sequencer and arpeggiator on one grid.
A clock-synced drum grid you can draw directly.
Draw a melodic line on a clocked pitch grid.
A 32-step Matrix, with ties, ratchets and a curve lane.
Walk held notes through a rhythmic pattern.
136 chord banks with random selection.
Generate chord sets and trace melodic paths.
Nine tuned steel notes, with no extra tenth note.
A sample-free drum synth with ten circuits and sixteen steps.
Six operators, thirty-two ways to turn motion into tone.
A four-operator FM keyboard with no filter.
A bell voice whose chord stays minor in any key.
Two modelled tine instruments: kalimba and music box.
A struck gong voice with a late shimmer.
A TB-303-style monophonic acid synthesizer.
A pickup-position model for tuned tine voices.
Play a sample library the way its author mapped it.
A free instrument for playing layered sample libraries.
A recording split into a playable grain cloud.
A tonewheel organ with nine drawbars and no attack stage.
A sawtooth ensemble with chorus.
A noise gate with a clear threshold.
Choose the harmonic produced by the distortion.
Shift every partial by the same number of Hz.
Change pitch while keeping the tempo.
A low-pass filter driven by an LFO.
A resonant filter driven by your playing level.
Move a signal across the stereo field.
Adjust stereo width without changing the dry signal.
An all-pass phase effect with moving notches.
Pitch modulation from a modulated delay line.
Cross-coupled delay with alternating repeats.
A nested pedalboard with grouped effects.
Transpose notes by semitones and octaves.
Shape, compress, or randomize note velocities.
Turn single notes into chords.
Add timing and velocity jitter for human feel.
Morph between three generated sound faces.
Live style transfer from catalog models.
Hear and inspect automatic latency compensation.
Play an nn_terrain surface through a RAVE decoder.
Map camera motion to MIDI CC.
Capture the whole session, cull the keepers fast.
Play a keyboard, hear a band.